"I accept the risk of failure that comes from innovating with unique products very early in a tech cycle. The alternative is to accept the certainty of failure that comes from imitating those unique products when it's already too late."
-- Don Daglow .
Don Daglow is a three-time Inc. 500™ CEO, a pioneering game designer and 2008 Technical Emmy® Award recipient whose career spans the history of Silicon Valley. Teams have shipped over $1 billion in software products under his leadership.
Don advises game publishers and developers, coaching both new and experienced CEO's, executives and teams facing the challenges of team-building, studio management, software development, industry growth and competition. His clients range from small indie startups to large international publishers.
Don also serves as Sr. Director for Industry Relations at The Strong National Museum of Play in Rochester, NY (home of the largest collection of video games and related documents and artifacts in the world), as an Advisor at the Founders Space accelerator in San Francisco (rated in the Top Ten by Inc. Magazine), and as the volunteer President of The Academy of Interactive Arts & Sciences Foundation, the charitable wing of the Academy.
Daglow has delivered keynotes and speeches at The Smithsonian Art Museum in Washington D.C., BAFTA in London, the Biennale in Frankfurt, Medientage in Munich and many international games conferences.
He is the only executive in the history of the games industry who has held leadership positions on every generation of video game consoles, from 1980 to the present day. In 2003 he received the CGE Award for "groundbreaking achievements that shaped the Video Game Industry."
Along with John Carmack of id Software and Mike Morhaime of Blizzard Entertainment, Daglow is one of only three game developers whose work has been honored at both the Technology & Engineering Emmy® Awards and at the Academy of Interactive Arts & Sciences DICE Awards.
As an engineer working on mainframe computers, Daglow also created key early milestones in the development of chatbots (ECALA, 1972) and the machine translation of natural language (Spanish Translator, 1977).
Don Daglow is the only games industry pioneer who is credited with creating seminal games in four different game genres:
• Role Playing – First DEC computer mainframe RPG (Dungeon, 1975, DEC PDP-10); first graphical MMORPG (Neverwinter Nights, 1991, Emmy® Award 2008)
• Sports – First interactive sports simulation game (Baseball, 1971); first use of multiple camera angles in video games (Intellivision World Series Baseball, 1983); produced two of the first three EA sports titles and designed one of the first three (World Tour Golf, Earl Weaver Baseball, 1984-87)
• Sim & God Games – First simulation video game, first "God" video game (Intellivision Utopia, 1981)
• Real-Time Strategy – First game with RTS gameplay (Intellivision Utopia, 1981); first 3D display in RTS games (Stronghold, 1993)
He is also an accomplished writer, with a playwriting award from The National Endowment for the Arts, published work in The Magazine of Fantasy and Science Fiction, and multiple book awards for his best-selling literary mystery novel, The Fog Seller and for his non-fiction books From Dream to Delivery and Indie Games: From Dream to Delivery.
Don holds a B.A. (Playwriting) from Pomona College, and an M.Ed. (Multicultural Education) from Claremont Graduate University.
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Clockworks photo credit: Kathryn, accessed 9/6/14